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Forward-faceing "little tweak", back-end "overhaul" ;) (Destiny)

by CruelLEGACEY @, Toronto, Wednesday, February 17, 2016, 20:50 (3286 days ago) @ CyberKN

The networking model of Destiny's planetary areas is such that the only thing linking the zones together is the physical geometry on your local machine. You can leave an area, and come back 20 seconds later to a completely different instance.

Public events timers are tied to how long an area instance has been "live".

There was a GDC talk on this whole thing a while back.

Yeah from the little I know about Destiny's network model, I figured it would be impossible to implement now. I was thinking more about what we might see in Destiny 2, if the engine allows larger patrol areas to be loaded without needing things to be instanced. Just wondering if people like the idea, not so much about how possible it is :)


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