Avatar

I kinda want Patrol to completely unrecognizable. (Destiny)

by CyberKN ⌂ @, Oh no, Destiny 2 is bad, Wednesday, February 17, 2016, 20:58 (3285 days ago) @ CruelLEGACEY

The networking model of Destiny's planetary areas is such that the only thing linking the zones together is the physical geometry on your local machine. You can leave an area, and come back 20 seconds later to a completely different instance.

Public events timers are tied to how long an area instance has been "live".

There was a GDC talk on this whole thing a while back.


Yeah from the little I know about Destiny's network model, I figured it would be impossible to implement now. I was thinking more about what we might see in Destiny 2, if the engine allows larger patrol areas to be loaded without needing things to be instanced. Just wondering if people like the idea, not so much about how possible it is :)


Patrol as it stands is pretty lame. It's sort of a sandbox mode with some half-hearted experimental Journey-inspired matchmaking thrown in.

This is why I'm much much more interested in Destiny 2 (hereafter which may only be referred to as "Des2ny") then any upcoming content expansions. It'll give Bungie the abilty to completely tear down and revamp (or excise completely) systems and features which are flawed, but so intertwined with other systems that they can't be easily changed in Destiny 1 without breaking things.


Complete thread:

 RSS Feed of thread