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About that right side (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Wednesday, March 02, 2016, 16:38 (3282 days ago) @ someotherguy

In my experience the person on the right (whether they're just activating the plate or holding the aura) will get shot to bits by the Warpriest almost as soon as they step on the plate.you collectively have to be really on the ball to stop that death.

In my experience, Right can be the easiest, since you can crouch on the edge of the Platform completely behind cover both while you're activating the panels, and while you're holding stacks.


If the right plate is the first or second, it's just a simple case of getting through the sequence nice and quickly so R can move out the firing line, but if R is the aura holder thats not really an option. The only reliable way to keep R safe (and really this applies throughout the fight, but the right plate is the worst) is to start placing shots on the Warpriests face ASAP to stagger him. A well-timed smoke grenade or crouch-invis can give you a few extra seconds, but the only reliable/consistent solution is to be quick on your feet.

As a general rule, when we're going to be holding the Aura on the right, we have everyone who isn't needed to stand on a plate move over there in advance so they can start staggering him asap. It seems obvious, but people oftem get married to the idea of sticking with their plate-buddy.

Yeah, it can be frustrating sometimes when Left and Middle are activated, and the non-platform folks are still waiting for the Right callout. Still, It's not as bad as folks are making it sound. Middle is the least-protected point (especially if you make it to the Taken round).


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