“So, the way we think about it is…[canned answer]”

by kapowaz, Wednesday, June 19, 2013, 21:29 (3962 days ago) @ Xenos

Well what's interesting is they only sort of will all inhabit the same world. Someone could literally be exploring the exact spot of the world that you are and you wouldn't see them. I think this is one of the reasons they are differentiating. It's shared in a very limited way, only with who you want to when you are playing in private spaces, and matchmade people when you are in a public space. In an MMO there is never any matchmaking in the overall world, and usually there is only matchmaking for PvP.

That used to be true, but since the Cataclysm expansion, Blizzard has implemented a whole bunch of new ways to ‘phase’ content, either to funnel a user down a single player experience in an area, or to share that area amongst many players (for example, bringing in players from other servers to keep a zone from being too sparsely-populated).

I've not seen any clear, unequivocal statements from Bungie on how they plan to delineate public from private playspace (saying you've entered a public event leads to some conclusions, but they have previously also mentioned ‘incidental multiplayer’ too). One thing they've not talked about yet is whether the game world will be ‘sharded’; will all players conceivably be able to match with all other players? If you create a character in Destiny on PS4 will you be able to play as that same character in Destiny for Xbox 360 (even if cross-platform matchmaking won't exist, this sort of thing is still of value)?

Oh look! More questions :-)


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