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A bit criminal you only focused on the negative. :( (Destiny)

by Kahzgul, Monday, August 22, 2016, 19:37 (3108 days ago) @ Ragashingo

I mean, come on man. It was basically an admission of what we've all been saying. That King's Fall was far too much clockwork and one mistake causing a wipe. If you'd just quoted the next answer you'd see that the new goal of the new Raid is:

...let’s make something that just purely about fun. Put control in your hands, play up the strengths of the Destiny sandbox so it’s sort of leaning the pendulum in the other direction.

King’s Fall has this property of where even if you’re over-leveling the mechanics don’t get easier so it still maintains this high difficulty, which at the time we felt was a virtue because people specifically wanted it and had been asking for it, and I think maybe now the community might be ready for something a little different that they can actually overlevel and get some mastery over.


To me that's highly encouraging, but all I felt from your post was doom and gloom. You last sentence, especially, seems to ignore the quotes above... :(

I agree - this is massively important. KF was, in my mind, a failure overall because it's soooo boring to replay. The mechanics are such that you're doing the exact same thing every time. The discussion of the change in approach for RoI makes me think it'll be really fun and a lot more about improvising, which is where raid encounters really shine.


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