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Anybody play VR at Pax? (Gaming)

by unoudid @, Somewhere over the rainbow, Thursday, September 08, 2016, 13:32 (2790 days ago) @ Cody Miller

For everything great people said about Occulus and the Vive, the adoption rate according to steam is abysmal, and the growth is literally non existent. Is it cost? Is it lack of a killer app? Will PlayStation VR change that? Who knows.

For me it's a combo of cost ($500+) and the fact that people just look stupid while playing VR stuff. No better way to kill the romance of a relationship with a non-gamer then playing in even more isolation than I currently have using a gaming headset.


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