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Spinfoil hat time (Destiny)
With each release of Destiny, there is always a stupid time consuming mechanic that makes it really hard to progress. Material farming for gear upgrades, radiant shards, partial credit on infusion, and now the lack of siva offering /skeleton key drops, etc.
These mistakes happen every single time and it seems Bungie learns nothing… but what if it's on purpose? What if Bungie does it full well knowing it will initially slow progress, only to roll it back and get the praise for listening to the fans?
They stretch it out for as long as it will bear, then they look like heroes for fixing it.
It's the only explanation.
0_o
They absolutely do it on purpose to help hide the fact that the expansion is only about 3 hours of new content. The grind makes it more like 20, and then the bonus grind to get perfect gear makes it more like 40-∞.
Rolling it back serves their purposes only when the hardcore players have finished the grind but the casuals feel stagnated by it. So they roll it back knowing it won't help the hardcores but will keep the casuals engaged.
Complete thread:
- Spinfoil hat time -
Cody Miller,
2016-09-30, 21:20
- Spinfoil hat time - squidnh3, 2016-09-30, 21:27
- Spinfoil hat time - Ragashingo, 2016-09-30, 23:29
- Spinfoil hat time - Avateur, 2016-10-01, 00:35
- Spinfoil hat time - Kahzgul, 2016-10-01, 15:24
- Spinfoil hat time -
narcogen,
2016-10-01, 21:38
- +5
- MacAddictXIV, 2016-10-03, 13:05
- Spinfoil hat time -
Cody Miller,
2016-10-03, 13:37
- Spinfoil hat time - Blackt1g3r, 2016-10-03, 14:07
- +5