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Campaign !?! you mean audio shouted over PVP matches? (Gaming)

by Korny @, Dalton, Ga. US. Earth, Sol System, Tuesday, November 01, 2016, 13:42 (2951 days ago) @ CruelLEGACEY

I dunno I thought it was alright, especially when I listened in and knew what was up (only took a couple times through). It played like the war before Serenity's pilot episode.

Hands down though, the intro cut scenes on both sides for the Battle of Demeter were the shit. Still can't decide what's better, ODST: Titanfall or Saving Private Titanfall? Absolutely a great way to start a multiplayer match.


I didn't mind it either, but I figured that's just because I wasn't expecting anything more than what they delivered. I went in to Titanfall 1 wanting nothing but a PvP shooter... the fact that they managed to tell a story over top of that in a relatively effective way was just a bonus to me :-/

For me, it wasn't about expectation, it's about storytelling technique.

Voice-over plot? Fine.
Voice-over plot while you're trying to play a multiplayer match? Not fine.

I'm reminded of Halo 5's Warden fights, where he is shouting out important exposition while the combat music blares, and you're in the middle of exchanging tons of gunfire. I have zero idea what was said.

Contrast this with Firewatch, which is like 95% Radio dialogue, but you can actually focus on it.

I'd rather watch someone else play Titanfall 1 if I want to pay attention to the plot.


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