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As someone who mains a Titan, this hurts. A lot. (Destiny)
https://www.bungie.net/en/Forums/Post/222418147?page=0&sort=0&showBanned=0&path=1
Josh Hamrick: When we talked about Regen earlier in the week I ambiguously talked about what and when we would be making changes because I wasn’t entirely sure. The majority of the change wasn’t intentional, but when I looked at the problem from afar, I could see how it may be beneficial in some ways after hearing feedback from the community following the Sandbox preview stream. For example, some of you had concerns that Hungering Blade was changing while other similar perks, such as Cauterize, were not. This unintended change was going to give us the ability to see what that would look like to make both of those changes. I wanted to make it clear that it was possible that we could find something that we wanted to keep. I didn’t want to say that we’d put it all back, when we might not.
Having an enemies ability or attack be able to completely erase any progress you've made and completely reset an encounter feels bad. Also, when 1 hit kill weapons are less dominant those abilities and attacks become more dominant, as they are much harder to stop. This change allows those abilities and attacks to still recover large portions of health and buy themselves more time without completely resetting the encounter and negating all cumulative damage that had come before.
We have watched and listened all week and this is the current plan moving forward. I’m going to give numbers so that you have all the info, but THESE NUMBERS MAY CHANGE:
For each of the elements below we are going to keep the change, but buff the amount of health you get back (+58%)
- Hungering Blade
- Red Death
- Lifesteal
- Transfusion (we are also removing the cooldown)
- Cauterize (we are also removing the cooldown)For all the rest, we will be reverting the change entirely
- Suros Regime
- No Backup Plans
- Ward of Dawn cast
- Apotheosis Veil
- Embrace the VoidWe do not have a date that these changes will take place but are currently working on them and conducting tests. It is early in the process, so all of this is subject to change. But as of now, this is the plan. We will give you more details about when you can expect to see these changes in the game as soon as we can.
Screw you, Josh Hamrick. Titans are arguably the most underpowered class in the game, and now you're making them worse. AGAIN.
Complete thread:
- As someone who mains a Titan, this hurts. A lot. -
CyberKN,
2017-02-18, 21:36
- As someone who mains a Titan, this hurts. A lot. - Xenos, 2017-02-18, 22:40
- . . . -
cheapLEY,
2017-02-18, 22:43
- . . . -
CyberKN,
2017-02-19, 01:25
- I agree, but let's see if it is just as fun minus cool down.
- Funkmon, 2017-02-19, 03:52
- I agree, but let's see if it is just as fun minus cool down.
- . . . -
CyberKN,
2017-02-19, 01:25
- Why Red Death? -
Cody Miller,
2017-02-18, 22:51
- Because it still heals you on every single kill.
- Ragashingo, 2017-02-19, 00:05
- Because it still heals you on every single kill.
- As someone who mains a Titan, this hurts. A lot. - dogcow, 2017-02-21, 14:53
- Are we playing a different game? - BeardFade, 2017-02-21, 18:01
- As someone who mains a Titan, this hurts. A lot. -
Morpheus,
2017-03-02, 04:21
- As someone who mains a Titan, this hurts. A lot. - Durandal, 2017-03-03, 14:33
- Wait, what was the bug? -
someotherguy,
2017-03-03, 16:54
- Wait, what was the bug? -
MacAddictXIV,
2017-03-03, 17:05
- *sigh* Of course they did -
someotherguy,
2017-03-04, 17:29
- *sigh* Of course they did -
Xenos,
2017-03-04, 17:31
- Ah, well fair enough
- someotherguy, 2017-03-04, 17:36
- Ah, well fair enough
- Short answer? No. - ProbablyLast, 2017-03-05, 00:39
- *sigh* Of course they did -
Xenos,
2017-03-04, 17:31
- *sigh* Of course they did -
someotherguy,
2017-03-04, 17:29
- Wait, what was the bug? -
MacAddictXIV,
2017-03-03, 17:05