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Destiny and Multiplicative Design (Destiny)
Here's the GDC panel where the Lead Designer of BotW talks about 'Multiplicative Gameplay':
I think that Destiny's focus on using "loot as an incentive to complete activities" is a big factor in discouraging this kind of behaviour. If players discover a new way to circumvent a challenging encounter it impacts the "loot economy", which has been carefully designed to encourage as much time investment as possible, and therefore must be patched/hotfixed immediately to minimize impact on said economy.
I bet if VoG didn't drop any meaningful loot, we'd still be able to snipe the Templar from the hobgoblin platforms.
Complete thread:
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 16:43
- Destiny and Multiplicative Design -
CyberKN,
2017-04-06, 17:01
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 17:03
- Destiny and Multiplicative Design -
CruelLEGACEY,
2017-04-06, 17:10
- Destiny and Multiplicative Design -
Durandal,
2017-04-06, 17:35
- Been a while since I talked about Titanfall 2 ;) - CruelLEGACEY, 2017-04-06, 18:48
- Destiny and Multiplicative Design -
Kahzgul,
2017-04-07, 02:27
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-07, 03:59
- Destiny and Multiplicative Design - Kahzgul, 2017-04-07, 05:48
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-07, 03:59
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 17:43
- Destiny and Multiplicative Design -
Kahzgul,
2017-04-07, 02:34
- Destiny and Multiplicative Design -
cheapLEY,
2017-04-07, 11:41
- Destiny and Multiplicative Design - Kahzgul, 2017-04-08, 01:50
- Destiny and Multiplicative Design -
cheapLEY,
2017-04-07, 11:41
- Destiny and Multiplicative Design -
Kahzgul,
2017-04-07, 02:34
- Destiny and Multiplicative Design -
Durandal,
2017-04-06, 17:35
- Destiny and Multiplicative Design - ZackDark, 2017-04-06, 18:50
- Destiny and Multiplicative Design -
CruelLEGACEY,
2017-04-06, 17:10
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 17:03
- Destiny and Multiplicative Design - Funkmon, 2017-04-06, 18:56
- I seriously can't stop playing it. - kidtsunami, 2017-04-06, 20:29
- Destiny and Multiplicative Design -
ManKitten,
2017-04-07, 11:32
- Destiny and Multiplicative Design - Kahzgul, 2017-04-08, 02:00
- Destiny and Multiplicative Design -
CyberKN,
2017-04-06, 17:01