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Destiny and Multiplicative Design (Destiny)
What if a step in getting the gjallerhorn was to "beat X boss in under Y time." No restrictions on *how* to do that. Or maybe "Jump 50 feet in the air on a sparrow" again - no limitation on where to jump. So this is a fun thing players can figure out for themselves. "Kill an ogre with a melee punch" or "get a noscope headshot with a sniper rifle."
I get what you're aiming for, but that sounds awful in my opinion. It doesn't really fix the problem--it still forces players to play the game and do shit they don't necessarily want to do. Okay, now instead of farming strikes, I have to go to patrol and hit that one spot that everyone will figure out for ramping sparrows, or try and punch an ogre. At least when I farm strikes, I can do it in my preferred play style, instead of having to do very specific things.
Complete thread:
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 16:43
- Destiny and Multiplicative Design -
CyberKN,
2017-04-06, 17:01
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 17:03
- Destiny and Multiplicative Design -
CruelLEGACEY,
2017-04-06, 17:10
- Destiny and Multiplicative Design -
Durandal,
2017-04-06, 17:35
- Been a while since I talked about Titanfall 2 ;) - CruelLEGACEY, 2017-04-06, 18:48
- Destiny and Multiplicative Design -
Kahzgul,
2017-04-07, 02:27
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-07, 03:59
- Destiny and Multiplicative Design - Kahzgul, 2017-04-07, 05:48
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-07, 03:59
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 17:43
- Destiny and Multiplicative Design -
Kahzgul,
2017-04-07, 02:34
- Destiny and Multiplicative Design -
cheapLEY,
2017-04-07, 11:41
- Destiny and Multiplicative Design - Kahzgul, 2017-04-08, 01:50
- Destiny and Multiplicative Design -
cheapLEY,
2017-04-07, 11:41
- Destiny and Multiplicative Design -
Kahzgul,
2017-04-07, 02:34
- Destiny and Multiplicative Design -
Durandal,
2017-04-06, 17:35
- Destiny and Multiplicative Design - ZackDark, 2017-04-06, 18:50
- Destiny and Multiplicative Design -
CruelLEGACEY,
2017-04-06, 17:10
- Destiny and Multiplicative Design -
Cody Miller,
2017-04-06, 17:03
- Destiny and Multiplicative Design - Funkmon, 2017-04-06, 18:56
- I seriously can't stop playing it. - kidtsunami, 2017-04-06, 20:29
- Destiny and Multiplicative Design -
ManKitten,
2017-04-07, 11:32
- Destiny and Multiplicative Design - Kahzgul, 2017-04-08, 02:00
- Destiny and Multiplicative Design -
CyberKN,
2017-04-06, 17:01