Avatar

Independent leveling of vehicles (Destiny)

by Kahzgul, Tuesday, November 28, 2017, 17:37 (2788 days ago) @ Blackt1g3r

D2 is already wide and shallow. There is no reason to invisibly scale vehicles just to satisfy an RPG mechanic where everyone is within 10% of each other anyway.


Personally, I don't see any reason to have light level at all. Everyone is within 10% of each other anyway so what's the point?

I agree with you.

In the D1 beta I had high hopes. There were sections of the beta you couldn't access because they were guarded by level 20 mobs who would stomp us level 8 noobs. And then the real game came out and we learned that those high level mobs were guarding a single chest, or a dead ghost shell, or literally nothing but an empty room. The potential to make light level meaningful mechanically was there, but it wasn't utilized at all.

D2's power level is even more meaningless. It gates a small quantity of content, but otherwise is not functional at all now that IB and Trials ignore it.

At this point, why bother?

Oh yeah, to give people a grind in order to provide the false narrative that there's a reason to keep playing.


Complete thread:

 RSS Feed of thread