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Elaborate on accessibility options plz? (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, December 04, 2017, 20:31 (2624 days ago) @ Funkmon

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Naughty Dog has been adding Accessibility options to their games that are intended to help folks who have certain difficulties with using a controller, without punishing them in any way whatsoever for however they want to play the game.

Camera Assist does things such as subtly turning the camera towards enemies while you move, as well as automatically reorienting it whenever you are moving or taking cover.

Aim Mode helps snap on to enemies that you aim towards, while giving you leeway to control the reticle after locking on, making it easier to land headshots and such. If you don't want to move the reticle, it will continue to track that target for body shots automatically, with a chance at headshots.

Sticks While Aiming helps one-handed players by changing Thumbstick behavior while aiming, such as letting you aim with the movement stick, and vice versa.

Repeated Button Presses replace stuff like quicktime button-mashing events and melee combos with a single prompt to hold a button down.
I play with this on, because rapid button-mashing has literally never been fun for me (thanks a lot, Pokémon Stadium), and because there's something great about getting to take a momentary break from combat to watch Nate/Chloe deliver a cinematic beatdown without any carefully-timed input from me (of course, if you ever do decide to mash the buttons, the game automatically lets you).

I'm sure The Last of Us 2 will expand on these options, but as it stands, it's a great step towards making a game more accessible for non-gamers (or the disabled).
And it's neat that you can play the game on the hardest difficulty setting with these options enabled, and still nab every last Trophy in the game.


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