Avatar

I might actually prefer that (Gaming)

by Vortech @, A Fourth Wheel, Wednesday, March 21, 2018, 14:22 (2443 days ago) @ Korny

Last night I set up the game and played around solo because I had exactly 8 people on my friends list playing in 2 groups. I had fun with my sailing simulator and really never ran into another soul, except occasionally seeing some sails on the horizon.

This afternoon I spent a lovely hour or so pirating around on a sloop killing undead captains and digging up treasure, and then half-way through a mission I found myself at an island with someone else. They attacked, and by working the sails and fire angles I managed to fend them off single handedly despite them having 2+ people. Then another ship came as they left. So, low on supplies I high-sea'd it out of there, and ran into a big ship. They both chased me and I managed to give the big ship the slip, but the other small ship chased me all they way into port, sunk my ship just as I reached the dock (very Jack Sparrow), and then shot me to death P2P as I tried to turn in the one skull I managed to save from my sinking ship.

I respawned feeling like I wasted 2 hours because they're is simply nothing you can do if you are alone when a ship with even one more person decides to come after you.

Yeah, yeah, Piracy. I get it. But I had no REAL problem with them sinking me, or really even loosing most of the gold from my adventures, but the rep gains should probably accrue when you get the voyage successful message. And I think there should be some sort of pirate code protection force at the ports. Something to make it feel like even a total loss was not a waste of time, and something that can give you a fighting chance solo.

As it is it really sapped the "I want to play" feeling I had at the start of the day and I don't know if I would play solo again.


Complete thread:

 RSS Feed of thread