Some random thoughts. (Destiny)
I wish I could put my finger on exactly why, but I still feel like most missions in Destiny lack that sort of thrill.
Because few missions in Des2ny are based on any meaningful sort of dramatic narrative conflict. The ones that stand out to me, the opening and the almighty, are the ones that had stakes that affected the overall narrative progression. You get thrill when you feel like you are doing something urgent and important. Much of Des2ny's missions are 'filler' full of manufactured temporary conflict.
If you remove any particular mission from Halo 1, the narrative falls apart. Even the Library, which is admittedly the weakest of this, establishes the index as maguffin type object of importance.
But remove almost any mission in Des2ny, and nothing would really change that much…
Complete thread:
- Some random thoughts. -
cheapLEY,
2018-07-02, 20:05
- Some random thoughts. -
Cody Miller,
2018-07-02, 21:09
- Some random thoughts. -
ManKitten,
2018-07-03, 06:08
- Halo had more strategic actions built into the levels - Durandal, 2018-07-03, 14:29
- Some random thoughts. -
ManKitten,
2018-07-03, 06:08
- Some random thoughts. -
Cody Miller,
2018-07-02, 21:09