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Murder Mystery Quest Discussion (Destiny)

by Morpheus @, High Charity, Wednesday, November 07, 2018, 18:23 (2284 days ago) @ TheeChaos

Same. There's absolutely no emotion/devotion in the completing of this task. I'm literally just doing this to get a pursuit off my screen.

I understand why there are time gates (debatable) but to sell it as we are solving a murder feels wrong. I have no investment in the murder, and nothing in game making me care.

Meh. Debates aren't necessary; it sucks. If nothing else, it should be either an unlock set several days in advance but you can hasten it by performing system-wide activities; or more realistically an RNG timer set between 1 hour and 3 days. Think about it: if Amanda's decoding all this stuff for so many Guardians, do you think she'd have them all ready at exactly the same time in a week? If she's working on yours or someone else's or fixing a ship or whatever, staggered times of completion would be a lot more sensible in a busy world.

Putting in a reset brick wall is a stalling tactic that I'm pretty sure we as the Destiny community have outgrown. It's annoying as hell when we're working on uncovering something—regardless of how detached we are from the 'lore'—that we have to stop and wait until next Tuesday to continue forward with it. That annoyance skyrockets exponentially when we hit that roadblock on THIS damn Tuesday.

'Okay, you've gone to this place, done this, killed those specifics, and now you have to wait for a week. Next week, raid three Lost Sectors all next door to each other, and then wait another week.'

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Master Ives was glitched anyway.


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