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Holy Balls. (Destiny)

by Harmanimus @, Monday, January 28, 2019, 09:08 (1915 days ago) @ MacAddictXIV

Shoulder charge wasn’t super hard to counter in D1 if you were aware they were around. A good shotgun (when the Spec Ammo economy made sense) or a quick charging fusion was all you needed. If they had a Sniper instead, a body shot and a seap to a primary, or even just a primary if the Titan wasn’t good at using the map to their advantage, and you could clean them up.

The reason it was an issue in D1 (and I would say that Jugger-shotgun was way worse than Shoulder Charge) was definitely it being always available. Now you can have that in D2, you just have to choose to lean in on a specific exotic. And slightly behind that was a) more reliable hit detection and b) more aggressive attack magnetism. I basically never bounced off anything with a shoulder charge in D1. Do it all the time in D2.


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