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Some Scourge of the Past design notes from a dev: (Destiny)

by CruelLEGACEY @, Toronto, Tuesday, February 26, 2019, 21:09 (2166 days ago) @ cheapLEY

Thanks for posting this.

I like that encounter a lot, too. One of the nice things about it is the variety of ways you see it executed, without flat-out breaking it. It doesn't require rigid perfection (which can be a nice challenge at first, but ultimately becomes boring). There's room to improvise, make mistakes, and recover.


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