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Harbinger (Destiny)

by cheapLEY @, Monday, January 25, 2021, 10:02 (1398 days ago) @ Vortech
edited by cheapLEY, Monday, January 25, 2021, 10:10

It feels like they’re already good at that, though. Raids exist. While it’s not always the clearest thing ever in terms of progression, the platforming sections have never felt like they’re unclear. Yeah, they can be tricky to find the way forward, but they’re designed well enough that I’ve never hit an invisible wall or death barrier and felt confused.

Whisper and Zero Hour also nailed that adjective of it. So did Pit of Heresy and Shattered Throne.

I haven’t played Harbinger yet, but based on this thread, it sounds like a new problem in this mission when it’s something they’ve solved multiple times before.

Edit: I just watched a video, and now I guess I don’t even know what the issue is. Granted, I watched a video instead of playing it blind, but I didn’t see anything that looked weird or confusing, not any more so than any of the other platforming sections in anything else they’ve done.

Honestly it doesn’t even seem as bad as figuring out the Gorgon maze must have been.


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