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Halo 1 Digital Foundry video. (Gaming)

by Joe Duplessie (SNIPE 316) ⌂ @, Detroit, Sunday, June 06, 2021, 04:19 (17 days ago) @ Avateur

MCC definitely has been handling things the right way.

Well, no. The RIGHT way would be like in Halo 3, where unlocks were tied to in-game accomplishments (achievements).

In H3, if you saw someone with the Katana, you knew they had unlocked all of the achievements. You knew exactly how they earned whatever cosmetic item it may be.
I think it is objectively cooler and better for the health of the game that way.

As opposed to in Reach or MCC*, where you know that whatever someone is wearing, all they did to get it was play long enough to spend their points on it.

*MCC actually does have H3 style rewards as well, they're just super lame so nobody cares. But that's a different issue.


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