Avatar

Trials of Osiris Revamp (Destiny)

by squidnh3, Wednesday, August 25, 2021, 14:01 (945 days ago) @ Cody Miller

I’d love to see you elaborate on the unsustainability of Trials v1. I’d like to know more.

Trials where the majority of the loot depends on winning, necessarily depends on someone being there to lose as well. As good players get better at the mode, the losing becomes increasingly concentrated on the same group of players. Those players quit because who wants to lose all the time. This cycle continues with the next lower "tier" of players and so-on, until all you have left is 100X flawless players.

At that point it's basically impossible to encourage new players to try out the mode. Adding rewards for losing can sort of help, except then you become incentivized for losing as quickly as possible, which makes a mockery of the mode.


Complete thread:

 RSS Feed of thread