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Max Hobberman on the failure of Modern SBMM (Gaming)

by Kermit @, Raleigh, NC, Sunday, November 26, 2023, 19:23 (376 days ago) @ Cody Miller

This:


The more info about rank and skill that is hidden from the player the better. Let them focus on playing the game. The point is nobody would complain if you have fun in most matches, and a mix of outcomes achieves that best.

You get it, Cody. Variability is what humans find compelling. Fun is a bigger goal than winning. I'm not super-competitive, so I couldn't care less about "ameliorating the sting." All I can say is, Max's explanation was enlightening. I now better understand why I played enjoyed thousands of PVP matches in Halo 2, and haven't enjoyed or played PVP as much since.


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