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FF7 Rebirth on PC (Destiny)

by cheapLEY @, Thursday, April 03, 2025, 17:08 (21 hours, 0 minutes ago) @ marmot 1333

I agree with Cody. The open world stuff is optional. I chose to do most of it because I enjoy the game world.

The one thing that is worth doing in the open-world is the protorelic stuff. Sometimes the quests part is a chore but the story/cinematic parts are quite interesting and well done. I found myself getting invested in that storyline.

Some of the other random side quests have interesting story components too, but you don't really know before you start them. As far as the intel challenges and all that, I imagine you can skip them and have a game that you enjoy more.

So I actually enjoy most of the activities in the open world. It’s literally the world itself I hate. Just moving through it sucks. Having to watch my chocobo spend 10 seconds slowly climbing a wall every 30 feet is maybe the stupidest thing ever put into a video game. And there’s just tiny little ledges everywhere so you have to watch Cloud do his little animation. It’s just annoying in a way that makes me irrationally frustrated.

I think most of the minigames are pretty good. I dislike the piano challenges for the music. For a freeplay interactive piano in a video game, it's great. But I find the control scheme incredibly frustrating when trying to do the challenges.

I may have enjoyed the combat more in Remake. The consensus seems to be that this one is faster but it makes the slow characters harder to use. From watching videos, I thought the synergy abilities were going to be a much larger part of combat than they are.

They can be, I guess. I use synergy abilities constantly.


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