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Yes, it's an underlying game design philosphy

by RC ⌂, UK, Wednesday, February 20, 2013, 18:30 (4090 days ago) @ Avateur

Cycles within cycles within cycles.

Shoot gun, hit enemy, feel good.
Shoot enemy more, kill enemy, feel good.
Destroy small group, feel good.
Complete level, feel good.
Level up. Feel good.


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