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Yes, it's an underlying game design philosphy

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, February 21, 2013, 11:37 (4293 days ago) @ RC

Cycles within cycles within cycles.

Shoot gun, hit enemy, feel good.
Shoot enemy more, kill enemy, feel good.
Destroy small group, feel good.
Complete level, feel good.
Level up. Feel good.

I don't know about leveling up, but it looks like "Acquire Gear" is going to be a cycle, and that's the part that worries me.


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