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Phil Spencer speaks Destiny stuffs. (Destiny)

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Sunday, June 08, 2014, 20:30 (3620 days ago)

In a 11 min 34 sec podcast (or whatever its called), Phil mentioned two things that I feel are of note. Nothing game changing, but its good to know for those on the Xbox side of things.

1. Thanks to the June SDK, Destiny will be getting a resolution buff for the Xbox One.

2. The core elements of Destiny will not require gold. CO-Op and Multiplayer would still require gold. Confused?

Here let me roughly transcript:

...Destiny is a great example of a next gen game experience that I think maybe we will see more of. A game that blends a single player story driven campaign with online spaces where you will see other players, [...and ya know while...] thinking of next gen games one of the things I want to make clear to people in these single player experiences where you see other people in story driven mode, those will obviously be on Xbox live. Those aren't Gold features, those will be features that people can use if they are free member of xbox live. Now obviously PvP, Co-Op ... the stuff that fully uses xbox live is still gold.

Take from this what you will.

(Be gentle Cody)


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