The calls for a map are wrong (Destiny)

by HavokBlue, California, Sunday, June 15, 2014, 19:17 (3813 days ago) @ Cody Miller

I enjoyed how some of the complexes (and the Old Russia zone as a whole) had actually physical maps in the level design. There's a mall-directory-style map in one of the Fallen-inhabited structures that pretty accurately details the layout of the building, while I remember running into another holographic display that appeared to show the layout of all the russia subzones and their connecting routes.


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