Idea? [surely wouldn't work] (Destiny)

by Blue_Blazer_NZ, Wellington, New Zealand, Tuesday, June 24, 2014, 18:13 (3804 days ago) @ RC

1. I invite Cody.
2. Cody joins me in explore mode.
3. Cody leaves the team, but is still nearby in explore mode, I can still see him.
4. We each repeat these 4 steps.


This would probably work if you stayed in the same area, but as soon as you move through a load-zone* you'll lose each other.

*load-zones still exist in Destiny, they're just very well hidden. If you speed around on a Sparrow enough you can still trigger 'loading...' messages.

yeah, unfortunately it doesn't work like that.

So that causes the problem that if you have four or so friends online, you cannot simply split into two fireteams of two and go exploring around old russia (or whereever) like that. Both fireteams will simply be in separate instances, with no way to merge into the same instance.

Also, I just realised this means you can only bring a fireteam of up to 3 people into Cruicible matches. No matter what the player cap is for that mode, everyone else is mtachmade into the game. I.e. Control is 6 vs 6, but you can only bring in your fireteam of 3; you cannot choose who fills out the rest of your team. What does this mean for competitive teams?

This whole issue seems very contradictory to Bungie's oft-promoted philosophy that Destiny is designed to be more fun with friends.


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