Crucible gametype team scores standardized (Destiny)

by ireallylovelists, Wednesday, August 13, 2014, 18:48 (3563 days ago)

As everyone knows from the beta, the Control gametype had each teams score as the summation of the scores of the players on the team and points were scored for captures and kills (with modifiers on the kills for the number of points captured). This was an interesting mix of deathmatch and objective.. kills mattered.. objectives mattered.. but mainly as a multiplier for kill scores..

Well, looking at the latest crucible trailer that Bungie released, it looks like the other gametypes will work in a similar fashion.. In multiple points in the video, the "team" score (individual score in rumble) in the bottom right goes up by the amount of points the player scored for kills and any other modifiers (use of super, headshot, etc.).

The "salvaging of relics" in Salvage might be a bigger bonus and may weigh more heavily on the final score but in general it seems that even in objective games in Destiny.. the main objective is killing.... Still.. no... capture the flag?


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