"Players help shape the world"? (Destiny)

by marmot 1333 @, Monday, September 15, 2014, 11:17 (3721 days ago) @ car15

shown concept art of several locations ... as part of the marketing for this game

A lot of that concept art was shown at the GDC panel which was talking about how they had been creating the game. At this point, the game was what, 17 months out? (Was it feb 2013?) Things change in development within a few months, let alone a year and a half. It would also make sense that concept art for a 10-year franchise would not all show up in the first year.

implied many things without directly stating them

Maybe you just read into the things?

It feels small.

Ooh, I have to completely disagree there. It feels large--the locations are big, and more importantly, quite visually distinct.

In fact, it has about as much content as a standard FPS game

Really? What other "standard FPS" game has this much content? It feels like it has more than Reach and I always thought Reach had a lot of content. Stories, Competitive MP, Strikes, the Tower, the Raid, explore, bounties, etc...

I never expected .. I envisioned ... I suspected ... I did think

It seems that a lot of the grief you're feeling comes from your expectations.


I hope you can enjoy the game.


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