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I Never Did the Terminals (Destiny)

by Jillybean, Monday, September 15, 2014, 11:34 (3521 days ago) @ Kermit


I keyed into your saying terminals and cards violated "show, don't tell." If they provide supplemental info that builds the world, they can be a quite effective way of adding richness to the story, and do so in a creative way that isn't just exposition. (This topic also pushes my buttons re: 343's abandonment of text terminals--I'd want to say to them: evoke, don't show, i.e., don't make a expository-heavy cutscene that wouldn't exist in this fictional terminal.)

I think what you're getting at is what many others have said, which is that there isn't enough story in the game. If they didn't feel as necessary, I think we'd think the cards were cool.

That is more along the lines of what I'm saying, yeah


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