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Thoughts on the VoG *rant/spoilers* (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, October 08, 2014, 18:39 (3936 days ago) @ Postmortem

I don't think Bungie should down tone their raids. I think they just need a middle ground. Maybe it's just as simple as making future strikes have more gameplay content similar to what the raid threw at us. If the game were made to cater to me (and yes, I know it's not) the raids would be much easier and offer no rewards, but have a difficulty modifier that increased the recognition that people got for completing, that way any of the world building content wouldn't be blocked off from weaker players, but people would still be able to Become Legend by turning up the difficulty to what it was designed for. I understand that not everyone will agree with me, I'm just putting my thoughts out there.

There is a difference between difficulty and challenge. I might have posted about this somewhere before.

Making something more difficult is just making it harder. Lifting 200lbs is more difficult than lifting 100lbs. It's the same thing, but just harder.

Making something more challenging is different, in that it makes you master new skills in new ways to finish it. It'd be like having someone lift 100lbs without touching the weight. They'd have to use what they have in the room to build a contraption to do it.

I felt the raid was challenging, in that it required me to learn a bunch of new skills, tactics, and coordination. I find that better than just turning on modifiers.

I think if you were to make the expert level raid hard by virtue of turning up the difficulty, rather than the challenge, it would be more disappointing. I think I ultimately value challenge more than difficulty, and that great experience the first time in the Vault can only be had by setting the challenge level high to begin with. You can't lower that and still have it work and be interesting. But you can lower the difficulty and still have it be interesting.

If anything, I want to see future raids have low level requirements (with high level version options obviously), but have a very high challenge level.


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