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Bungie quote on the Raid 1 month before release. (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Saturday, October 18, 2014, 20:35 (3927 days ago) @ car15

I don't think anyone can deny that they're just doing shit to increase player's game time now to compensate for the lack of content.


I agree completely.

Anyone who says otherwise is just splitting hairs. This is blatant. This is proof that Bungie can't stand by the game as it was originally designed.

Come on, be fair. This is the Bungie that said, "We want to improve, grow and evolve Destiny in the coming weeks, months and - hopefully - years." "When you come together in the public spaces of Destiny, we’ll be watching. Our studies of your behavior will inform the way that our game engine will evolve over time" and talked about in interviews how the development of Destiny didn't stop when the game shipped like with the Halos and how they hoped or even expected to continue to add features down the road.

With the change to the Cryptarch and rebalancing of two of the five weapon classes we've already seen changes to the way the game was originally designed that many agree were for the best. Bungie has even mentioned going back and making changes to the balance between the player classes. Bungie told us they planned to improve the game as time went on and I think that is exactly what the up teleport change is meant to do.

For me, the upcoming change is going to make the final section of the Raid more interesting and dynamic that it was. I Raided for the first time today and I played almost exclusively on the away teams because each time I suggested staying home someone replied with something like "Raga, you're really good with the Relic." I was pretty good with the Relic, but I also didn't get to experience a major part of the final battle. If I play the Raid again I'll get a better, fuller experience. And that's a bad thing??


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