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LOL the good old days? yeah ok (Destiny)

by SonofMacPhisto @, Tuesday, October 28, 2014, 16:38 (3904 days ago) @ car15

Those WERE the good old days. Devs had no excuse for shipping incomplete games. They got it right the first time or not at all.

We're going to play a game with time. Homeworld and Homeworld: Cataclysm. Remember those lovely games?

In the original Homeworld, the passage of time was set and more importantly, if you moved on when the mission was over, any resources leftover were forfeit. Back in this good old days, I'd time games to I could leave the game run while I was at class, because it was so tedious to wait and wait and wait. In RTS (especially one where your fleet carries on to the next mission) resources are kind of important. In Cataclysm, this was "fixed." You could speed up the passage of time, and even better, "auto collect" all the resources at the end of a mission.

They had to release AN ENTIRELY NEW GAME to introduce that feature.

Let's pretend Homeworld is getting released today (in fact it is pretty soonish). I suspect many people would become royally unhinged at the above prospect. They might even start a "Retake Homeworld" about it.

Games are not perfect. They never were perfect. It is also hard to make games.

tldr: "Until you can create something that captivates people, I'd invite you to just shut up. It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one." - Chuck Palahniuk


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