Accuracy doesn't help when it is the same (Destiny)

by Avateur @, Saturday, November 08, 2014, 05:49 (3908 days ago) @ Durandal

I know it is a two shot kill with head shots. I like to lead with the lightning arc grenade on my hunter to knock down shields and then headshot with the pistol for one shot kills essentially. However accuracy goes both ways. I had one match yesterday with my Chance hand cannon where I went 10/20,

then switched to a Shadow Price for the next match and got 16/9, and had the same main opponent in both matches.

It looks like my Chance does about 57 per shot, where as the chance is doing 39. Given the larger clip, the slight zoom and the higher rate of fire on the Shadow Price it is far easier to land head shots at range and in close. I would expect the Suros to be similar.

Sheesh, that sucks. I can imagine that not being very fun. I'd definitely recommend what Cody suggested. Also, while not as good as in Halo, if you strafe side to side while aiming, and if you keep your aim steady on the head (be that with an Auto Rifle or Pulse Rifle), you have a really good chance of taking down a Suros (even if you don't have a Suros yourself as your Auto Rifle). I'm not sure about a Hand Cannon at distance vs. a Suros, but up close you can definitely take them down. I also like your strategy of the nade + one-shot headshot combo.


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