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Storytelling: still weak (Destiny)

by narcogen ⌂ @, Andover, Massachusetts, Wednesday, December 10, 2014, 18:58 (3872 days ago) @ Cody Miller

I haven't played the DLC yet but I bet the objective is "go to a spot. Press X. Kill guys until you press X again."


Actually there is no x pressing, which is cool!

Actually it's not. When missions end after killing a boss, you only get 30 seconds to explore the space to look for ghosts and things, so I prefer missions end with Press X to Scan Something or Other. Even if it does sound silly and offers yet another opportunity to heckle the Dinklebot.


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