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Literally everything changed (Destiny)

by RC ⌂, UK, Monday, December 22, 2014, 13:13 (3865 days ago) @ Blue_Blazer_NZ

Seems a lot of people don't understand how development works if this is in any way surprising to them. More ideas are generated than are used. More assets are built than used. More levels concepted. More items built than ever get put anywhere.

This is especially so with an original IP.

Jason Jones is quoted as saying that - just like diamonds - games are cut from what you have, rather than polished.

Hell, Bungie showed us themselves in their first public talk about Destiny how many different stages it's been through. It was a medievel game at one point. Remember Tiger man?

Also, go compare how different Halo E3 2000 was to the finished game.

Frankly, I was surprised how CLOSE Destiny ended up looking to the E3 2013 demo.


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