Update on Iron Banner/ToO Damage curve scaling *IMG* *Math* (Destiny)
Derek Carroll just posted this on twitter:
HoW Damage Curve Update: Damage scales linearly @ 1%/level for 4 levels, then curves to 10% at a delta of 10 levels.
What this means in practice, based off of my eyeballing the charts:
-33s will take a little bit more extra damage from 34s - 1% instead of ~0.5%. Inverse is also true.
-32s will take and deal about the same amount of damage when fighting 34s as before
-31s will take a little bit less extra damage from 34s - 3% instead of ~5%. Inverse is also true.
Complete thread:
- Update on Iron Banner/ToO Damage curve scaling *IMG* *Math* -
CyberKN,
2015-06-02, 16:47
- Update on Iron Banner/ToO Damage curve scaling -
ChrisTheeCrappy,
2015-06-02, 17:09
- Update on Iron Banner/ToO Damage curve scaling -
CyberKN,
2015-06-02, 18:05
- Update on Iron Banner/ToO Damage curve scaling - ChrisTheeCrappy, 2015-06-02, 18:18
- Update on Iron Banner/ToO Damage curve scaling -
CyberKN,
2015-06-02, 18:05
- 2 levels difference isn't much -
Durandal,
2015-06-02, 17:12
- 2 levels difference isn't much -
MacAddictXIV,
2015-06-02, 17:21
- 2 levels difference isn't much -
Earendil,
2015-06-02, 17:55
- 2 levels difference isn't much -
MacAddictXIV,
2015-06-02, 18:15
- 2 levels difference isn't much - Speedracer513, 2015-06-02, 19:30
- Ah, yes! -
Earendil,
2015-06-02, 19:45
- Shoulder Charge = 200 damage -
ChrisTheeCrappy,
2015-06-02, 19:56
- So a Sunsinger can survive it? - Earendil, 2015-06-02, 20:07
- Shoulder Charge = 200 damage -
ChrisTheeCrappy,
2015-06-02, 19:56
- 2 levels difference isn't much -
MacAddictXIV,
2015-06-02, 18:15
- 2 levels difference isn't much -
Earendil,
2015-06-02, 17:55
- 2 levels difference isn't much -
MacAddictXIV,
2015-06-02, 17:21
- Update on Iron Banner/ToO Damage curve scaling -
ChrisTheeCrappy,
2015-06-02, 17:09