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Trials this week (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Saturday, June 27, 2015, 17:51 (3673 days ago) @ TheeChaos

Really let down with this weeks map. It may feel symmetrical but one side definitely has the advantage. They can get to middle faster and have a better positioning outside.

I thought it was neat how quickly the balance can shift when either team focuses on movement.

We lost a game where we started on the "advantage" side, playing against people that weren't as good as us, simply because small mistakes gave the opposing team windows of opportunity. Inversely, we kept pinning the enemy team at their spawn thanks to carefully placed grenades, even when they had the advantage side.

I noticed that due to the open spaces and sightlines, Blade Dancers seem to be at a significant disadvantage on this map, which is a nice change of pace (unless you're Ottermack).


I don't like it as much as last week's map, but as a Voidwalker, it was a nearly perfect map for my class (although I ended up just playing as a Sunsinger).

At least the networking issues are gone.

I've never had anybody drop, although we did have a single wonky game, connection-wise.


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