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+1 (Destiny)

by red robber @, Crawfish Country, Sunday, June 28, 2015, 01:46 (3674 days ago) @ Cody Miller

Inside is a death trap. Too many firebolt and arcbolt nades for me. It's also easier to snipe folks coming through the doorways using em as choke points. At least outside you can choose your location each round. Then if the team goes inside, you really got them by the balls. If you position your team out just right, you can watch the radar to see if they decide to flank you. When they choose one direction, then the team can move to that side to block the movement. There's not even a real threat from the middle to capture point because of map design, with maybe the exception of a well used super.


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