
+1 (Destiny)
Inside is a death trap. Too many firebolt and arcbolt nades for me. It's also easier to snipe folks coming through the doorways using em as choke points. At least outside you can choose your location each round. Then if the team goes inside, you really got them by the balls. If you position your team out just right, you can watch the radar to see if they decide to flank you. When they choose one direction, then the team can move to that side to block the movement. There's not even a real threat from the middle to capture point because of map design, with maybe the exception of a well used super.
Complete thread:
- Trials this week -
TheeChaos,
2015-06-27, 16:05
- Trials this week - Korny, 2015-06-27, 17:51
- Out of the loop: What map is it?
- ZackDark, 2015-06-27, 18:31
- Black Shield
- Xenos, 2015-06-27, 18:33
- New Phobos map, right?
- ZackDark, 2015-06-27, 18:33
- Correct
- Xenos, 2015-06-27, 18:33
- Correct
- New Phobos map, right?
- Black Shield
- Trials this week -
Cody Miller,
2015-06-27, 18:40
- +1 -
red robber,
2015-06-28, 01:46
- +1 - someotherguy, 2015-06-28, 07:27
- +1 -
red robber,
2015-06-28, 01:46
- Beat my first lag-switchers last night -
someotherguy,
2015-06-28, 08:14
- Beat my first lag-switchers last night - SonofMacPhisto, 2015-06-28, 16:43
- This has been one my favorite maps! -
Speedracer513,
2015-06-28, 11:37
- My favourite too so far -
someotherguy,
2015-06-28, 13:31
- Cauldron is #1
- red robber, 2015-06-28, 15:20
- You're a bad person
- someotherguy, 2015-06-28, 21:51
- Trials map rankings: 1. Mercury. 2. Cauldron. 3. Thieves den
- Funkmon, 2015-06-28, 21:53
- Trials map rankings: 1. Mercury. 2. Cauldron. 3. Thieves den
- You're a bad person
- Cauldron is #1
- My favourite too so far -
someotherguy,
2015-06-28, 13:31