Borderlands 1 & 2

by rhubarb, Sunday, May 26, 2013, 13:05 (4200 days ago) @ Cody Miller

I think the more important aspect is that they should always drop something.

The shields, artifacts and class mods in the original Borderlands were components for your character. Even if it wasn't for your current class, you could trade/give it to another player or mule it to another class of your own. The fun came as they always varied in stats and effects and it could take a while to get a really good one.

The mistake in Borderlands 2 was removing the guaranteed drop with a small chance of it being really good, to a small chance of a drop with a random chance of it being good.

There are other issues that also crop up. Are there money and ammo drops? Are they auto-pickup? Do you have to stop and press a button to pickup weapons and components or are they rewards when you turn in missions?


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