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Quite happy with the PvP updates overall (Destiny)
Spent a good chunk of time in the Rift playlist with Slycrel, Vortech, and Cody last night. Had a great time. The new maps are beautiful (the one on mercury is my favorite so far). I loved the variety I was seeing in terms of other players' weapon selections. Could be partially chalked up to people experimenting, but I was seeing a nice range of pulse rifles, auto rifles, and hand cannons. Shotguns and snipers still dominate the special weapon slots (don't think I saw a single fusion rifle except for when Cody and Slycrel were trying theirs), which is a bit disappointing. The blink/shotgun combo still seems as rampant as ever, too. The 2.0 tweaks don't seem to have lessened that move's effectiveness in any substantial way. Hopefully that will get addressed in the near future. Oh, and the Messenger still rules ;)
I actually had a lot more luck against blink shotgunners. Still not sure if it's completely because of the nerf or not, but I did notice that if someone didn't kill me with their first blink I usually had a much easier time killing them before they blinked again.
Complete thread:
- PvP "feel" changes in 2.0 -
Kahzgul,
2015-09-09, 13:45
- Quite happy with the PvP updates overall -
CruelLEGACEY,
2015-09-09, 14:00
- Quite happy with the PvP updates overall -
Xenos,
2015-09-09, 14:03
- Quite happy with the PvP updates overall -
DiscipleN2k,
2015-09-09, 14:27
- Seems fixed - someotherguy, 2015-09-09, 14:30
- Quite happy with the PvP updates overall -
DiscipleN2k,
2015-09-09, 14:27
- Quite happy with the PvP updates overall -
Xenos,
2015-09-09, 14:03
- PvP "feel" changes in 2.0 - dogcow, 2015-09-09, 14:01
- PvP "feel" changes in 2.0 -
SigbiasSilva,
2015-09-09, 14:07
- PvP "feel" changes in 2.0 - Funkmon, 2015-09-09, 14:53
- PvP "feel" changes in 2.0 - Kahzgul, 2015-09-09, 16:04
- Quite happy with the PvP updates overall -
CruelLEGACEY,
2015-09-09, 14:00