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Is it time to rethink the Bladedancer Class? (Destiny)
With the introduction of the Taken King, we have several new subclasses that have changed things up both in PVE and PVP. In addition the game has added new modes, and new levels of customization.
The downside of course is that old weapons and equipment have not kept pace, and perhaps the Bladedancer subclass as well.
The Bladedancer class has always been good at wiping out large groups of low level mobs with a Arc blade and Showstopper, but the risk has been that the class requires you to get up close and personal. This makes yellow bar enemies a major stopping point because they take the whole super or more to take out, and the bladedancer will take hits while fighting. Of course there wasn't much incentive for those match ups because Bladedancers were limited to a max of four orbs.
The other mechanic, stealth, is very useful for emergency nightfall resurrection and sneaking through certain challenges, most notably in CE.
In PVP, Blinking shotgunning blade dancers were second only to Ram using Void warlocks.
TTK has changed all of that. Blink, and to a lesser extent blink strike, are now much reduced in potency. Also, the introduction of the Warlock Stormcaller has really outclassed the Bladedancer.
Stormcallers super generates more orbs, they don't need to get close to mobs, and they have a longer range, lower risk melee. They can even burn down majors without nearly as much risk since they don't even have to enter shotgun range.
In PVP, the same applies. The chain effect makes stormcallers much safer and easier to use, and the longer reach on the stormcaller melee gives that class a large advantage over a comparably equipped bladedancer.
There really needs to be a rethink of the class or it will become a distant third to the Nightstalker/Gunslingers in all aspects of the game.
Complete thread:
- Is it time to rethink the Bladedancer Class? -
Durandal,
2015-09-25, 09:56
- Is it time to rethink the Bladedancer Class? -
bluerunner,
2015-09-25, 10:18
- I've tried four times to finish that quest! -
Oholiab,
2015-09-25, 13:02
- I've tried four times to finish that quest! -
bluerunner,
2015-09-25, 13:14
- Omnigal is a good one for that Bladedancer quest
- CruelLEGACEY, 2015-09-25, 13:59
- Omnigal is a good one for that Bladedancer quest - bluerunner, 2015-09-25, 14:12
- Pro-tip: Take a Nightstalker with you... -
Korny,
2015-09-25, 15:11
- Yup, undying mind is great for orb generation.
- slycrel, 2015-09-25, 19:58
- Yup, undying mind is great for orb generation.
- Omnigal is a good one for that Bladedancer quest
- I've tried four times to finish that quest! -
bluerunner,
2015-09-25, 13:14
- I've tried four times to finish that quest! -
Oholiab,
2015-09-25, 13:02
- Is it time to rethink the Bladedancer Class? - Funkmon, 2015-09-25, 10:49
- Is it time to rethink the Bladedancer Class? - someotherguy, 2015-09-25, 10:50
- I don't think so -
Kahzgul,
2015-09-25, 13:42
- Tried the insta ready perk -
Durandal,
2015-09-25, 14:09
- Tried the insta ready perk - Blackt1g3r, 2015-09-25, 14:29
- Tried the insta ready perk - Kahzgul, 2015-09-25, 15:09
- Tried the insta ready perk -
Durandal,
2015-09-25, 14:09
- Bladedancers rock! - CruelLEGACEY, 2015-09-25, 13:57
- I just think StormCaller is a joke. -
BeardFade,
2015-09-25, 14:10
- You can definitely kill them, though -
ZackDark,
2015-09-25, 15:03
- Also, 2 Chaperone headshots kills them. -
Xenos,
2015-09-25, 15:07
- Also, 2 Chaperone headshots kills them. - Chewbaccawakka, 2015-09-25, 18:31
- Also, 2 Chaperone headshots kills them. -
Xenos,
2015-09-25, 15:07
- You can definitely kill them, though -
ZackDark,
2015-09-25, 15:03
- Is it time to rethink the Bladedancer Class? -
bluerunner,
2015-09-25, 10:18