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Totally agree (Destiny)

by CruelLEGACEY @, Toronto, Monday, September 28, 2015, 14:59 (3438 days ago) @ dogcow

Generally speaking, the encounters in Kings Fall are, IMHO, more complex and require more perfect execution by the fireteam as a whole than the encounters in the VoG.

I blind raided the VoG up to the Gorgons, at which point someone looked up how to get through the labyrinth, then we worked on Atheon with a little knowledge but not spoiled. VoG seemed harder in that it was easier to be overwhelmed by adds, KF was harder in that the mechanics of the encounters were more difficult and required more coordination.

Golgoroth was hard. Remembering to look at countdown timers was the harder (for me) ;).

Crota's End is a brawl, Vault of Glass is a barn dance, King's End is like ballet. Your team's coordination needs to be totally spot-on if you want to have any hope of making it through.

I remember a moment during one of our last VoG runs before TTK launched; we were at the conflux section, a couple members of our fireteam died right near the beginning. A couple minutes later another 2 died, leaving just me and Thee Chaos standing as we went into the 3rd wave (defend all 3 confluxes). We went ahead and 2-manned it, no problem.

Those kinds of things really don't seem possible in King's End, not without major exploits of some kind.


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