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Needs to be more story driven (Destiny)
One of the things that most bugs me about the Oryx raid is the randomness of the final encounters. The warpriest and ogre are ok, but Oryx is just odd. After the story missions I expected to face a Taken Oryx, and instead I got something like Donkey Kong crossed with Rtype.
I think the best encounters have some sort of story behind the mechanics, not just random mechanics for difficluty sake. Crota and his sword for example dove tail with the Hive fluff. I imagined that because the sword bridges the bearer and the target, the swordbearer wasn't just injuring Crota but sapping his divinity into themselves.
Likewise Atheon's teleports are part of his time control purpose. It served some inscrutable plan of the Vex and Time's Vengeance mechanism is the bonus Guardians get for defying the Oracle's plan and riding the backlash of time.
I would propose a hive encounter where two wizards are in the back, summoning shards of the traveler. They would then consume and convert the shard to energy to feed to a hive knight, further empowering him and causing him to grow.
Players could destroy the shard, and stun the wizards temporarily so they could damage them, but at the same time another team has to control the knight, knock down his shield and get a sword on him. It would kind of be like the Fanatic of Crota plus the three wizards. Killing one wizard or the knight would just cause another to spawn along with some adds, so the team would have to get them all within a short span. This would be the longest route to victory but the safest.
Alternatively, the players could activate some hidden steps that allow access to the platform where the shard is use the sword on the piece of the traveler they would instead gain it's power and gain a mega version of their class power, that could do significant DPS.
Lastly, the players could go the hard route, and sacrifice super energy to overcharge the fragment, causing it to erupt with light and teleport out. This would cause the bosses to go nuts for a moment shooting and running about, but then they would tire and become vulnerable, allowing the team to do damage before the rotation resets.
Complete thread:
- Design a Raid Encounter: Hive -
Dan de Board,
2015-09-29, 02:18
- Design a Raid Encounter: Hive -
Cody Miller,
2015-09-29, 02:33
- Design a Raid Encounter: Hive -
Ragashingo,
2015-09-29, 02:45
- Design a Raid Encounter: Hive -
Cody Miller,
2015-09-29, 02:50
- Design a Raid Encounter: Hive -
Ragashingo,
2015-09-29, 03:05
- Design a Raid Encounter: Hive -
Cody Miller,
2015-09-29, 03:22
- Blessing of Light still makes it super easy. -
Korny,
2015-09-29, 03:36
- Blessing of Light still makes it super easy. -
Cody Miller,
2015-09-29, 04:07
- Blessing of Light still makes it super easy. -
cheapLEY,
2015-09-29, 11:53
- Fix it with a relic. - Harmanimus, 2015-09-29, 18:06
- Blessing of Light still makes it super easy. -
cheapLEY,
2015-09-29, 11:53
- Blessing of Light still makes it super easy. -
Cody Miller,
2015-09-29, 04:07
- Blessing of Light still makes it super easy. -
Korny,
2015-09-29, 03:36
- Design a Raid Encounter: Hive -
Cody Miller,
2015-09-29, 03:22
- Design a Raid Encounter: Hive -
Ragashingo,
2015-09-29, 03:05
- Design a Raid Encounter: Hive -
Cody Miller,
2015-09-29, 02:50
- Design a Raid Encounter: Hive - Blackt1g3r, 2015-09-29, 12:47
- Design a Raid Encounter: Hive -
Ragashingo,
2015-09-29, 02:45
- Level 7 thrall. Name: Jamal. Mission: kill him. -
Funkmon,
2015-09-29, 04:03
- ROFL - stabbim, 2015-09-29, 04:45
- Fallen: Randal the Vandal is next.
- red robber, 2015-09-29, 04:50
- No spoilers!
- Funkmon, 2015-09-29, 10:05
- No spoilers!
- Not for the first time . . . - cheapLEY, 2015-09-29, 11:57
- Needs to be more story driven -
Durandal,
2015-09-29, 10:52
- Needs to be more story driven - someotherguy, 2015-09-29, 11:12
- My Take on a Hive Encounter -
Dan de Board,
2015-09-29, 11:57
- My Take on a Hive Encounter -
red robber,
2015-09-29, 13:11
- I'm looking forward to your write up!
- Dan de Board, 2015-09-29, 13:18
- I'm looking forward to your write up!
- My Take on a Hive Encounter -
red robber,
2015-09-29, 13:11
- The Corrupted Shard of the Traveler -
Kahzgul,
2015-09-29, 15:59
- didn't you see my shard idea? -
Durandal,
2015-09-29, 16:35
- i purposely did not read anyone else's idea before posting
- Kahzgul, 2015-09-29, 20:18
- i purposely did not read anyone else's idea before posting
- The Corrupted Shard of the Traveler -
Claude Errera,
2015-09-29, 18:56
- The Corrupted Shard of the Traveler - Kahzgul, 2015-09-29, 20:22
- didn't you see my shard idea? -
Durandal,
2015-09-29, 16:35
- Not Hive, but I have an idea for a Fallen Raid -
Mariachi,
2015-09-29, 17:25
- Looking forward to a Cabal raid - Anton P. Nym (aka Steve), 2015-09-29, 17:33
- I was planning on doing a Fallen Raid idea thread eventually - Dan de Board, 2015-09-29, 17:56
- Design a Raid Encounter: Hive - Harmanimus, 2015-09-29, 18:44
- Titanic Punchout -
dogcow,
2015-09-29, 19:01
- Titanic Punchout - cheapLEY, 2015-09-30, 01:56
- Design a Raid Encounter: Hive -
Cody Miller,
2015-09-29, 02:33