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What does PvP have to do with anything... (Destiny)

by CruelLEGACEY @, Toronto, Saturday, October 24, 2015, 17:09 (3413 days ago) @ kornman00

The weapon sandbox "meta" right now is in the best place it has ever been since even the Alpha. There is a vast range of weapons that are viable in any given situation.

IMO, that is nothing new. The same was true for year 1 as well.

You can actually be very competitive in the Crucible with any weapon type - something we have not been able to say since the Alpha.

I'm not sure about that... I agree that the balance is much better than before, but I'm already seeing a drastic swing towards Pulse Rifles. I doubt we'll such much other than PRs in Trials.

I am constantly trying new weapons in PvE because there are no Fatebringers/Vision of Confluences in year two. As much as I loved my six Fatebringers, I am so glad that there is a lack of dominant elemental primaries with ridiculous perk combinations.

I added the bold there, because IMO the perk combinations were what made those weapons dominant, not the elemental damage. I've said this before, but just look at Crota's End. Not a single Arc shield to be seen in the whole raid, and yet level 300 Fatebringers were still the go-to weapon for almost everyone who had one.

The solution, IMO, is to not include weapons with insanely powerful perk combos... and they've pretty much done that already. Elemental damage was never the problem.


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