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Not to be a downer but: Destiny, Fallout 4, and power creep (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, October 28, 2015, 23:45 (3538 days ago) @ Kahzgul

In general, I worry about video games which want all of my playtime. I think it's a bad model for that game and for the gaming industry in general. If I spend all of my time playing Destiny, then I'm not buying any other video games, period. That's hundreds of dollars of lost revenue, and I'm just one guy. This is a longer conversation, but I've felt for a long time like video games should be designed with natural rests in their gameflow to encourage players to pick up and try other games. Anyway, just some thoughts.

That should be how it is, but that's not how Jason Jones envisions Destiny going by what he's said in videos and interviews. He wants Destiny to be a hobby. I'm not against long games. I'm against games being overly long. And I'm certainly against games that string you along and try to get you to play everyday.

Ask any of the PS4 crew, and I haven't been on much lately. I think I've only been on to give the hard mode raid a try, and to snag No Time to Explain in the last month. I too see the end game, and it's just not worth the effort for what you get back.

The Taken King is Destiny at its best, which means I can put it down. That might seem paradoxical if you haven't been paying attention, but it's definitely a positive.


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