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Only technically correct... (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Tuesday, November 03, 2015, 21:28 (3546 days ago) @ Doooskey

A lot of it had to do with the map. It's made up of long sightlines, with the only close-quarters being in non-advantageous areas.

That said, when we came up against a team of shotgunners, we'd start freaking out, because they were guaranteed to be more aggressive and unpredictable.
Heck, we learned a thing or two, and did the same. No team was really prepared to have people push into their half of the map, and it ended up poorly for the enemy snipers.

Once we have something like Thieve's Den or Burning Shrine again, I think things will play out differently.


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