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An idea for a boss mechanic (Destiny)
I think it's much more rewarding, and even more challenging in some ways, to be able to recover from someone getting killed. Someone has to pick up the slack until the revive can happen which causes a scramble.
This and other comments in this thread have given me an idea for a boss mechanic. The boss will randomly choose someone to be put in stasis, the only way to pull that individual out of stasis is by using a super in a certain location. The boss will put someone in stasis based upon a timer and/or their health level. This could make generating orbs important in that if you don't generate orbs & use supers you will eventually all end up in stasis.
Sounds like fun to me. It would make orb generating gear/perks/skills all the more important.
Complete thread:
- Revives in Hard Mode -
Cody Miller,
2015-11-30, 22:53
- My opinion: it's called hard mode for a reason. No revives.
- Funkmon, 2015-11-30, 23:21
- My opinion: it's called hard mode for a reason. No revives. -
Cody Miller,
2015-11-30, 23:27
- Not on Hard Mode, no. - ZackDark, 2015-11-30, 23:33
- Nah. -
Funkmon,
2015-11-30, 23:39
- What about a single revive? -
Avateur,
2015-11-30, 23:43
- That would be cool and very likely infuriating -
ZackDark,
2015-11-30, 23:45
- Sounds like the tablet of ruin on golgoroth
- slycrel, 2015-12-01, 00:39
- Sounds like the tablet of ruin on golgoroth
- What about zero revives? -
Funkmon,
2015-11-30, 23:52
- What about zero revives? - Cody Miller, 2015-11-30, 23:58
- What about zero revives? - CruelLEGACEY, 2015-12-01, 00:48
- What about zero revives? - Avateur, 2015-12-01, 01:04
- That would be cool and very likely infuriating -
ZackDark,
2015-11-30, 23:45
- Nah. -
cheapLEY,
2015-12-01, 00:21
- It's exactly like that -
ZackDark,
2015-12-01, 00:37
- And that's a problem. - cheapLEY, 2015-12-01, 01:09
- An idea for a boss mechanic - dogcow, 2015-12-01, 15:01
- It's exactly like that -
ZackDark,
2015-12-01, 00:37
- What about a single revive? -
Avateur,
2015-11-30, 23:43
- I agree - Kahzgul, 2015-12-01, 00:22
- My opinion: it's called hard mode for a reason. No revives. -
Cody Miller,
2015-11-30, 23:27
- Revives in Hard Mode -
slycrel,
2015-12-01, 00:50
- Totally agree. -
CruelLEGACEY,
2015-12-01, 01:02
- +1 for the bridge encounter! - slycrel, 2015-12-01, 02:01
- Totally agree. -
CruelLEGACEY,
2015-12-01, 01:02
- Eh, no. - ProbablyLast, 2015-12-01, 01:26
- Against revives entirely - TheeChaos, 2015-12-01, 15:50
- Sunsinger -
Beorn,
2015-12-01, 17:43
- Sunsinger - Cody Miller, 2015-12-01, 17:55
- Sunsinger -
Schedonnardus,
2015-12-01, 18:47
- Stormcaller should be able to act as a defibrillator. CLEAR!
- Pyromancy, 2015-12-02, 10:30
- YES!
- Schedonnardus, 2015-12-02, 13:52
- And Now, Young Skywalker...You Will Live!
- Morpheus, 2015-12-02, 15:00
- YES!
- Stormcaller should be able to act as a defibrillator. CLEAR!
- Sunsinger - squidnh3, 2015-12-01, 21:10
- My opinion: it's called hard mode for a reason. No revives.