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What makes a good raid? (Destiny)

by Kermit @, Raleigh, NC, Tuesday, July 05, 2016, 20:04 (2852 days ago) @ ProbablyLast

That's where King's Fall fails in my opinion. Video games are supposed to be fun. When people start snapping at each other because they are so worried about a single misstep, it isn't fun. I won't even sign up for an Oryx challenge mode run because of how serious people take it.

That said, I think failing at Warpriest repeatedly is some weird thing that just happens randomly. The fight is so dull and repetitive that people get careless.


Of course, I'd rather run the raid while listening to music.

I guess I hear what you're saying in that one player dying is usually a wipe. I wouldn't put too much blame on KF, though. I regularly play with a group where no one really snaps at anyone, after hours of failing to kill the Warpriest, for example. That's not to say no one gets frustrated. It's just that any expressed frustration is self-directed.


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